Council Aligned Planes: Difference between revisions
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| colspan="2" | [[Flora and Fauna of Orologeria|Orologerian Flora and Fauna]] | | colspan="2" | [[Flora and Fauna of Orologeria|Orologerian Flora and Fauna]] | ||
|- | |- | ||
| colspan="4" rowspawn="4"| A larger highland world that is home to the Brevegenio Gnomes, Orologeria is incredibly mineral-rich. The Brevegenio were on the bottom of the food chain on their world for quite some time which led their ancestors developing wit, intellect, and tool use to survive. These traits stayed with them as they progressed and the Brevegenio are known as master inventors, tinkers, and technologists. Some of their world, however, has been conquered by their inventions. | | colspan="4" rowspawn="4"| A larger highland world that is home to the Brevegenio Gnomes, Orologeria is incredibly mineral-rich. The Brevegenio were on the bottom of the food chain on their world for quite some time which led their ancestors developing wit, intellect, and tool use to survive. These traits stayed with them as they progressed and the Brevegenio are known as master inventors, tinkers, and technologists. Some of their world, however, has been conquered by their inventions which seem to be developing intelligence and acting in ways not seen in normal machines. | ||
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| colspan="2" | [[Flora and Fauna of Herensuge|Herensugen Flora and Fauna]] | | colspan="2" | [[Flora and Fauna of Herensuge|Herensugen Flora and Fauna]] | ||
|- | |- | ||
| colspan="4" rowspawn="4"| Home of the Scaled Gnomes, Herensuge is a continental world with wetter climates being more common. Millenia ago a number of draconic beings made their home here and due to dwindling numbers, generated a number of hybrid species that eventually overtook most of the naturally evolving life. The Scaled Gnomes are mammalian creatures with some of this draconic influence. Due to this, dragons and their ilk have a large cultural relevance. | | colspan="4" rowspawn="4"| Home of the Scaled Gnomes, Herensuge is a continental world with wetter climates being more common. Millenia ago a number of intelligent draconic beings made their home here and due to dwindling numbers, generated a number of hybrid species that eventually overtook most of the naturally evolving life. The Scaled Gnomes are mammalian creatures with some of this draconic influence. Due to this, dragons and their ilk have a large cultural relevance on Herensuge. Their chimeric ancestry has also caused an increased interest in anatomy and medicine, with biothralls being a new concept to explore. | ||
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| colspan="2" | [[Flora and Fauna of Remar|Remarren Flora and Fauna]] | | colspan="2" | [[Flora and Fauna of Remar|Remarren Flora and Fauna]] | ||
|- | |- | ||
| colspan="4" rowspawn="4"| Remar is a large ash world that is the home of the Seer Gnomes. Ignorant of the nascent creature that utilized their world as an incubator and growing within, life developed normally for a time. Upon its birth, the creature destroyed much of Remar and consumed it with its corruptive influence. The Seer Gnomes must consistently fight against this chaos-being in both the physical and mental realms, as it invades their lands and their minds. | | colspan="4" rowspawn="4"| Remar is a large ash world that is the home of the Seer Gnomes. Ignorant of the nascent creature that utilized their world as an incubator and growing within, life developed normally for a time. Upon its birth, the creature destroyed much of Remar and consumed it with its corruptive influence. The Seer Gnomes must consistently fight against this chaos-being in both the physical and mental realms, as it invades their lands and their minds. Its powerful psionic influence twists and warps both the landscape and the life on the surface. | ||
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| colspan="2" | [[Flora and Fauna of Naraw|Narawic Flora and Fauna]] | | colspan="2" | [[Flora and Fauna of Naraw|Narawic Flora and Fauna]] | ||
|- | |- | ||
| colspan="4" rowspawn="4"| A mycelium world covered in fungal forests and lichen fields, Naraw is the home of the Inconnu Gnomes. The Inconnu are a species that at one point was capable of crossing the star ocean between worlds, only to crash one of their vessels and end up stranded on Naraw. There was a civilization of native elves that referred to themselves as the Ffwng that unfortunately lost the many conflicts between the two peoples. The Inconnu still dream of peace with the Ffwng in the future. | | colspan="4" rowspawn="4"| A mycelium world covered in fungal forests and lichen fields, Naraw is the home of the Inconnu Gnomes. The Inconnu are a species that at one point was capable of crossing the star ocean between worlds, only to crash one of their vessels and end up stranded on Naraw. There was a civilization of native elves that referred to themselves as the Ffwng that unfortunately lost the many conflicts between the two peoples. The Inconnu still dream of peace with the Ffwng in the future though the Planar Council's decision that the Inconnu were the primary civilization on Naraw will make it difficult. | ||
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| colspan="2" | [[Flora and Fauna of Gosma|Gosmic Flora and Fauna]] | | colspan="2" | [[Flora and Fauna of Gosma|Gosmic Flora and Fauna]] | ||
|- | |- | ||
| colspan="4" rowspawn="4"| A small tidally-locked world with a narrow band of habitable land between intense cold and hot that serves as the birthplace of the Slime Gnomes. Life on Gosma never developed past that of limited multi-cellular life but exhibited some psionic potential. Upon interacting with explorers from other planes, some of this psionic ooze was imprinted with memories, personality, and knowledge over time. Their world shows that it was inhabited before the evolution of the Slime Gnomes, a mystery they are obsessed with. | | colspan="4" rowspawn="4"| A small tidally-locked world with a narrow band of habitable land between intense cold and hot that serves as the birthplace of the Slime Gnomes. Life on Gosma never developed past that of limited multi-cellular life but exhibited some psionic potential. Upon interacting with explorers from other planes, some of this psionic ooze was imprinted with memories, personality, and knowledge over time. Their world shows that it was inhabited before the evolution of the Slime Gnomes, a mystery they are obsessed with. Gosma has recently become a hotbed for mining operations. | ||
|} | |} | ||
Revision as of 12:08, 28 April 2021
Humanity
Terrus, Home of Humanity, Wose, Majin and the Basajaun | |||
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The Plane of Terrus | |||
Humanity, Wose, Majin and Basajaun | |||
Notable Terrusian Locations | Terrusian Flora and Fauna | ||
A large continental world, Terrus serves as the birthplace for Humanity. Several continents and a variety of climates span its surface, including some lands devastated through horrific magics in ages past. Once Terrus served as the capital and home of the Planar Council, though after the Planar Rebellions it no longer does so. Instead, Terrus is a member world as are all others, equal as any world. Though it has a lot of respect in the Planar Council still, it is responsible for the birth of the Recreancy. |
Elves
Gōngjiā, Home of the Zuìgāo Elves | |||
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The Plane of Gōngjiā | |||
Zuìgāo Elves | |||
Notable Gōngjiān Locations | Gōngjiān Flora and Fauna | ||
An arid world, Gōngjiā finds most of its more habitable land towards its poles. Home of the Zuìgāo Elves and their cousins the Zuìxiǎo Elves, the latter being less evolutionarily developed and used as thralls by the former for labor and foodstuff. The Zuìgāo find themselves in a difficult place between their cultural beliefs of superiority and a Planar Council opposing slavery. Gōngjiān culture focuses heavily on self-improvement, with a major belief being that individual Zuìgāo must be the best they can be so that the Zuìgāo as a species can be the best. |
Hridhybyli, Home of the Isalfur Elves | |||
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The Plane of Hridhybyli | |||
Isalfur Elves | |||
Notable Hridhybylian Locations | Hridhybylian Flora and Fauna | ||
Hridhybyli was originally warmer and more habitable but is now a boreal world due to the workings of a powerful Hydromancer. Home of the Isalfur Elves, with those who remain being the ones able to adapt to the changes of their world and maintain their civilization via arcane magic. Wizardry is an important part of many of the world's cultures, though after the "frozen betrayal" their civilization has understandably started to distrust magic. This shift away from arcane magic has caused a cultural upheaval as newer generations pursue other routes of progress. |
Calinago, Home of the Karayib Elves | |||
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The Plane of Calinago | |||
Karayib Elves | |||
Notable Calinagon Locations | Calinagon Flora and Fauna | ||
A large atoll world, Calinago is home of the Karayib Elves who unfortunately have only stories of their past due to a cataclysmic event. Two of the moons orbiting Calinago shattered, leading to the glacial ice melting, flooding the world and only leaving islands of varying sizes. After the climate change, it is now considered a tropical paradise. The Karayib wonder if their myths hide truths implying an unknown purpose to the flooding of their world. Calinago consistently fights a stigma that it is more primitive than other worlds. |
Pir, Home of the Saynai Elves | |||
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The Plane of Pir | |||
Saynai Elves | |||
Notable Pirrian Locations | Pirrian Flora and Fauna | ||
A dune world, Pir is rocky and covered primarily by sand and dust. Home of the Saynai Elves, the Saynai have been recovering from several millennia of interference from powerful beings who mantled themselves as divine figures. These figures shaped ancient Pir societies and directed the development of the Saynai. Originally they ruled over the Saynai directly but eventual rebellions led to them empowering certain individuals as puppet rulers instead. They too have been deposed, leading to a new era of freedom, though the Saynai have a cultural paranoia. |
C'alpulli, Home of the Oceloxo Elves | |||
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The Plane of C'alpulli | |||
Oceloxo Elves | |||
Notable C'alpullian Locations | C'alpullian Flora and Fauna | ||
A tropical world with intense wet seasons but long dry seasons. Home of the Oceloxo Elves and their civilization which dominates the surface. In their past, the Oceloxo held beliefs that sacrificing members of their society would increase their power, luck and standing. This often led to sacrifices in the thousands when those in power felt weak. Instead, their recent divine pursuits have led them to having strong relationships with some of the Divine Children who actively bless the Oceloxo on C'alpulli without having to resort to sacrifices... at least in the open. |
Asnocad, Home of the Xhimelech Elves | |||
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The Plane of Asnocad | |||
Xhimelech Elves | |||
Notable Asnocadian Locations | Asnocadian Flora and Fauna | ||
A small atacama world that is home of the Xhimelech Elves. Originally known as the Shadow Elves due to their odd multi-dimensional existence, the people of Asnocad only knew of their original forms through stories and legend. It wasn't until this century that adventurers caused an event that ended their split existence. Now physically complete, their new, questionably corrupted forms are far different than expected. As they are going through a period of grief and confusion from this across the planes, Asnocad is teetering on the edge of ruin and hope. |
Gyyast, Home of the Ghost Elves | |||
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The Plane of Gyyast | |||
Ghost Elves | |||
Notable Gyyastian Locations | Gyyastian Flora and Fauna | ||
A large tepui world that finds itself in persistent fog and cloud cover. Gyaast is the home of the Ghost Elves who have evolved psionic capabilities to better survive in their environment. They are not alone; however, as there are other intelligent sophonts that make their home on Gyaast. Conflict between the various sophonts has been frequent throughout Gyaast's history. Though the victors of previous recent conflicts, the Ghost Elves are recovering from an extensive history of a multitude of wars to claim dominion over all others on Gyaast and secure their place. |
Faemascus, Home of the Gossamer Elves | |||
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The Plane of Faemascus | |||
Gossamer Elves | |||
Notable Faemascan Locations | Faemascan Flora and Fauna | ||
A massive bioluminescent world where very little light comes to the surface so the brightest days are like sunsets on other worlds. The Gossamer Elves that originate here have evolved from creatures able to tap into ambient magic. Though they can survive without it, the Gossamer and their cultures are tied to the arcane in a major way. As the levels of ambient magic have dropped over time, a societal shift has begun; turning away from the arcane and embracing other routes to achieve their goals. Why this is happening is still unknown. |
Crainn Mactíre, Home of the Fhaol Elves | |||
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The Plane of Crainn Mactíre | |||
Fhaol Elves | |||
Notable Crainn Mactíren Locations | Crainn Mactíren Flora and Fauna | ||
A rocky forest world covered in megaflora forests and megafauna creatures, the Fhaol Elves that call Crainn Mactíre home realized quickly that in order to survive, they would need to take to the trees. Large portions of their entire civilization exist in the treetops with those below needing to live a nomadic lifestyle. Gigantic lupine creatures call the forest floors home, hunting in packs for anything they can eat. These creatures have begun to grow large, mutated forms however and even displaying signs of intelligence rivaling the Fhaol. |
Muzur, Home of the Gutter Elves | |||
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The Plane of Muzur | |||
Gutter Elves | |||
Notable Muzuru Locations | Muzuru Flora and Fauna | ||
A large tomb world where the surface has been nearly completely destroyed due to magical wars in the past. The Gutter Elves, as they are known, call Muzur home. Hundreds of years of lingering magical residue, radiation, and climatic damage have utterly destroyed the surface and changed the physiological makeup of all forms of life that come from Muzur. Some come to this world in search of relics, secrets and magical weapons better left forgotten. Hopeful attempts have begun however to heal Muzur, though the possibility of this is still uncertain. |
Dwarves
Gizrahauitha, Home of the Andazhu Dwarves | |||
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The Plane of Gizrahauitha | |||
Andazhu Dwarves | |||
Notable Gizrahauithian Locations | Gizrahauithian Flora and Fauna | ||
A massive "ossuary" steppe world, Gizrahauitha serves as the home of the Andazhu Dwarves. Covered with megafauna, the natives had to take to burrowing underground and into mountains to survive. Due to the number of dead megafauna over time, Gizrahauitha is teeming with spirits and the Andazhu developed a unique form of crafting referred to as "artificing" where they force spirits into objects to achieve their desired effect. Through these tools the Andazhu have successfully been able to down several of the massive kaiju on their world, securing more of the surface. |
Os Ortos, Home of the Tor Dwarves | |||
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The Plane of Os Ortos | |||
Tor Dwarves | |||
Notable Os Ortosian Locations | Os Ortosian Flora and Fauna | ||
A large montane world where habitable life can be found on the sides of mountains but the peaks and valleys are uninhabitable. Home of the Tor Dwarves who found their civilization could thrive by tunneling into the mountains and have created an extensive tunnel network that spans the entire world. The societies of the Tor put great emphasis on ancestor worship and place great value on familial and clan beliefs. Being underground has allowed them to expand beyond the narrow areas that are habitable and avoid the more dangerous life existing on the surface. |
Taqqiq, Home of the Illituyok Dwarves | |||
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The Plane of Taqqiq | |||
Illituyok Dwarves | |||
Notable Taqqiqi Locations | Taqqiqi Flora and Fauna | ||
A geothermal world that is leaving an extended ice age, Taqqiq is mainly frozen and desolate outside of pockets of life that form near geothermal vents that radiate warmth, water and nutrients. The Illituyok Dwarves call this world home and survive by hunting larger predators that can survive the severe cold. Illituyok civilization is starting to bloom as their world gets warmer, exploring newly hospitable areas as they melt and become exposed. Though there are no records what they could be, in recent centuries as the ice recedes there have been non-Illituyok ruins discovered. |
Goldenar, Home of the Aurum Dwarves | |||
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The Plane of Goldenar | |||
Aurum Dwarves | |||
Notable Goldenari Locations | Goldenari Flora and Fauna | ||
Goldenar is a very odd world, one of the strangest found in the Planar Council. It is inside-out in a way, a massive structure of planetary size with a system imitating a sun complete with periods of both day and night. It is unknown if this is a Precursor relic or something they had found. The Aurum Dwarves originate here and are as equally strange and complex, resembling living golems more than organic creatures. It is clear from exploration that the "world" is the inside of a sphere, though attempts to tunnel through have been unsuccessful. |
Sipriyær, Home of the Bayou Dwarves | |||
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The Plane of Sipriyær | |||
Bayou Dwarves | |||
Notable Sipriyæri Locations | Sipriyæri Flora and Fauna | ||
A large mangrove world, the plane of Sipriyær is the home of the Bayou Dwarves. There is a very faint line between a lot of flora and fauna on Sipriyær, with many creatures and plants exhibiting signs of both. The Bayou, for instance, have chlorophyll and are able to supplement their diets with sunlight. The Bayou have always lived nomadic lives though as of late, offworlders have assisted in the creation of larger permanent settlements. Exploration is difficult on Sipriyær as colossal sea serpents roam the seas but are unable to find their way into the safer mangroves. |
sil-Adnahrmal, Home of the Djinni Dwarves | |||
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The Plane of sil-Adnahrmal | |||
Djinni Dwarves | |||
Notable sil-Adnahrmalan Locations | sil-Adnahrmalan Flora and Fauna | ||
A small desert world, sil-Adnahrmal is the home of the Djinni Dwarves. Djinni civilization was primarily nomadic until a discovery came about that led them to create floating islands. On these new landmasses the Djinni could control the climates which led to much more favorable conditions than the deserts below. Airships and other means of air travel are frequently used now and the sandy surface relegated to those deemed unfit to live on their airborne paradises. The Djinni culture leans towards preferring psionics over arcane magic. |
Apracchana, Home of the Starshroud Dwarves | |||
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The Plane of Apracchana | |||
Starshroud Dwarves | |||
Notable Apracchanan Locations | Apracchanan Flora and Fauna | ||
A massive karst world where endless cave systems are found below an inhospitable surface. The Starshroud Dwarves call Apracchana home, though they are not natively from there. Myths and legends postulate they evolved on a dying world where the stars themselves assaulted their ancestors. While they could, they crossed through some sort of rift and ended up in the cave system, lost, dark and frightened. Their cultures focus heavily on astronomy and sacred geometry. Apracchana seems to be filled with mysteries of its own, something the Starshroud actively investigate. |
Gnomes
Orologeria, Home of the Brevegenio Gnomes | |||
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The Plane of Orologeria | |||
Brevegenio Gnomes | |||
Notable Orologerian Locations | Orologerian Flora and Fauna | ||
A larger highland world that is home to the Brevegenio Gnomes, Orologeria is incredibly mineral-rich. The Brevegenio were on the bottom of the food chain on their world for quite some time which led their ancestors developing wit, intellect, and tool use to survive. These traits stayed with them as they progressed and the Brevegenio are known as master inventors, tinkers, and technologists. Some of their world, however, has been conquered by their inventions which seem to be developing intelligence and acting in ways not seen in normal machines. |
Herensuge, Home of the Scaled Gnomes | |||
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The Plane of Herensuge | |||
Scaled Gnomes | |||
Notable Herensugen Locations | Herensugen Flora and Fauna | ||
Home of the Scaled Gnomes, Herensuge is a continental world with wetter climates being more common. Millenia ago a number of intelligent draconic beings made their home here and due to dwindling numbers, generated a number of hybrid species that eventually overtook most of the naturally evolving life. The Scaled Gnomes are mammalian creatures with some of this draconic influence. Due to this, dragons and their ilk have a large cultural relevance on Herensuge. Their chimeric ancestry has also caused an increased interest in anatomy and medicine, with biothralls being a new concept to explore. |
Remar, Home of the Seer Gnomes | |||
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The Plane of Remar | |||
Seer Gnomes | |||
Notable Remarren Locations | Remarren Flora and Fauna | ||
Remar is a large ash world that is the home of the Seer Gnomes. Ignorant of the nascent creature that utilized their world as an incubator and growing within, life developed normally for a time. Upon its birth, the creature destroyed much of Remar and consumed it with its corruptive influence. The Seer Gnomes must consistently fight against this chaos-being in both the physical and mental realms, as it invades their lands and their minds. Its powerful psionic influence twists and warps both the landscape and the life on the surface. |
Naraw, Home of the Inconnu Gnomes | |||
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The Plane of Naraw | |||
Inconnu Gnomes | |||
Notable Narawic Locations | Narawic Flora and Fauna | ||
A mycelium world covered in fungal forests and lichen fields, Naraw is the home of the Inconnu Gnomes. The Inconnu are a species that at one point was capable of crossing the star ocean between worlds, only to crash one of their vessels and end up stranded on Naraw. There was a civilization of native elves that referred to themselves as the Ffwng that unfortunately lost the many conflicts between the two peoples. The Inconnu still dream of peace with the Ffwng in the future though the Planar Council's decision that the Inconnu were the primary civilization on Naraw will make it difficult. |
Gosma, Home of the Slime Gnomes | |||
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The Plane of Gosma | |||
Slime Gnomes | |||
Notable Gosmic Locations | Gosmic Flora and Fauna | ||
A small tidally-locked world with a narrow band of habitable land between intense cold and hot that serves as the birthplace of the Slime Gnomes. Life on Gosma never developed past that of limited multi-cellular life but exhibited some psionic potential. Upon interacting with explorers from other planes, some of this psionic ooze was imprinted with memories, personality, and knowledge over time. Their world shows that it was inhabited before the evolution of the Slime Gnomes, a mystery they are obsessed with. Gosma has recently become a hotbed for mining operations. |
Folklings
Luan Apach, Home of the Canyon Folklings | |||
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The Plane of Luan Apach | |||
Canyon Folklings | |||
Notable Luani Apachi Locations | Luani Apachi Flora and Fauna | ||
Luan Apach is a small mesa world that is primarily barren but supporting a flourishing hydrosphere of rivers that have cut an extensive canyon network. Though life can be found on mountains and in some forests, it would only be the river canyons that would support the Canyon Folklings. The harshness of the land inspires the cultures of Luan Apach to respect the land and their holdings, especially as amphibious sophonts exist that vie for dominance in the river valleys and are a persistent threat. |
Koiteloidas, Home of the Moth Folklings | |||
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The Plane of Koiteloidas | |||
Moth Folklings | |||
Notable Koiteloidashan Locations | Koiteloidashan Flora and Fauna | ||
The Moth Folklings originate from the world of Koiteloidas, a large snow world that is primarily covered with glaciers except in the equatorial band that is covered in thick temperate forests. Koiteloidas has a moon with a very eccentric orbit, coming closest to the world every 43 years. Unfortunately, the world isn't one of rock and ice but is a living entity that wishes to conquer its host world. When the two bodies are at their perigee, swarms of creatures are sent to try and terraform the world more to the lunar being's desires. |
Thaabotho, Home of the Rishi Folklings | |||
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The Plane of Thaabotho | |||
Rishi Folklings | |||
Notable Thaabothan Locations | Thaabothan Flora and Fauna | ||
The world Thaabotho, home of the Rishi Folklings, is an odd multidimensional world that exists in several states at once. Areas of the world fold over on itself, seem larger than they actually are or float like clouds above the landscape. The Rishi Folkling cultures have mythologies explaining a time when their world was lush and green but nothing as to what caused the shift into its present form. The weird state of the world and the odd creatures that have come to exist make Thaabothan life difficult. |
Soji-tax, Home of the Durukai Folklings | |||
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The Plane of Soji-tax | |||
Durukai Folklings | |||
Notable Soji-taxen Locations | Soji-taxen Flora and Fauna | ||
Home of the Durukai Folklings, Soji-tax is a massive continental world with many large continents on its surface. Originally slaves to an empire of cyclopean treefolk, the Durukai managed to raise a rebellion and capture several major cities leading to the founding of their very own empire. There are still skirmishes and battles that break out, but the Durukai have come a long way to securing their existence as something other than slaves. Finally able to control their own destinies, the concepts of freedom and liberty permeate their cultures. |
Jolenizaar, Home of the Absu Folklings | |||
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The Plane of Jolenizaar | |||
Absu Folklings | |||
Notable Jolenizaari Locations | Jolenizaari Flora and Fauna | ||
A massive lake world where a single landmass is covered with innumerable lakes, Jolenizaar serves as the home of the Absu Folklings. The Jolenizaari cultures all have myths of how they originally existed in the waters of the world and another race of people lived on the surface but some situation occurred that caused their roles to reverse. Superstitions exists about the waters of the world which combined with incredibly predatory life found there has had a profound impact on placement of settlements and their day-to-day life. |
Lizardmen
Sgèileàite, Home of the Bone Skinks | |||
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The Plane of Sgèileàite | |||
Bone Skinks | |||
Notable Sgèileàiten Locations | Sgèileàiten Flora and Fauna | ||
A large highland world that serves as the home of the Bone Skinks, Sgèileàite was originally far warmer than it currently is. Originally inhabited by a race of magically gifted serpent men, they tried to perform a ritual that would make the plane hotter but in its failure caused the opposite to happen. Misty highlands hide countless ruins that hide magical secrets left behind by their former creators. The Bone Skinks are haunted by the remains of their plane's original masters, some who are still alive even after tens of thousands of years. |
Kohola'Ohu, Home of the Reef Skinks | |||
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The Plane of Kohola'Ohu | |||
Reef Skinks | |||
Notable Kohola'Ohuan Locations | Kohola'Ohuan Flora and Fauna | ||
Home of the Reef Skinks, Kohola'Ohu is a massive atoll world that is covered primarily with a shallow ocean. Remnants of previous civilizations can be found across the surface which brings in consistent tourism, researchers and people looking to get rich. With a colossal biosphere and abundance of life, the inhabitants of Kohola'Ohu get to experience evolution in near real-time as the native life rushes for advantages over each other. Construction of larger floating cities allows offworlders to exist normally though the Reef Skinks enjoy an amphibious existence. |
Soravex, Home of the Plated Iguanas | |||
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The Plane of Soravex | |||
Plated Iguanas | |||
Notable Soravexi Locations | Soravexi Flora and Fauna | ||
Soravex is a medium sized outback world covered in primarily semi-arid shrublands with a few inland seas that serves as the home of the Plated Iguanas. Before joining the Planar Council the native inhabitants were concerned that their world was dying, becoming increasingly dry as centuries passed. The abilities brought from people from other worlds has not only brought a stop to this, but has actually started to make the world more fertile and habitable. New generations have taken a keen interest in psionics, seeing it as an extreme force of self-reliance. |
Inyokuzu, Home of the Hooded Serpents | |||
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The Plane of Inyokuzu | |||
Hooded Serpents | |||
Notable Izinyokuzu Locations | Izinyokuzu Flora and Fauna | ||
Inyokuzu is a small and cold mud world that is very active with high geothermal activity. Mud springs, volcanos and rivers are common sights on the surface and can make survival more difficult. Home of the Hooded Serpents, Inyokuzu is infamous for having a dragon problem, dragon-kind taking a variety of forms and controlling large territories of land. Hooded Serpents have both revered and despised dragons as part of their culture and have an almost fabled reputation of excelling as slayers of dragonkind. The struggle against dragons on Inyokuzu belies a deeper, unknown truth. |
Cusino Carino, Home of the Sladeshi Chuckwallas | |||
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The Plane of Cusino Carino | |||
Sladeshi Chuckwallas | |||
Notable Cusini Carini Locations | Cusini Carini Flora and Fauna | ||
Cusino Carino is the home of the Sladeshi Chuckwallas and is a gargantuan desert world. Though vegetation is rare, precipitation can cause large areas to bloom and come to life. Food being scarce on Cusino Carino has led Sladeshi Chuckwallas developing a culture where the size of their body is a status symbol and the preparation of food is an important ritual. Wandering chefs adventuring to find and discover new ingredients to create new dishes are seen as heroes on Cusino Carino. As new worlds were discovered their voracious appetites for flavor and ingredients sent them offworld. |
Nushe-Sesen, Home of the Sobek Crocodilians | |||
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The Plane of Nushe-Sesen | |||
Sobek Crocodilians | |||
Notable Nushe-Seseni Locations | Nushe-Seseni Flora and Fauna | ||
Nushe-Sesen is a medium sized jungle world spread across several smaller continents. Acting as the home of the Sobek Crocodilians, a people undergoing a recent paradigm shift due to religious upheaval. Originally a very divinely inspired people, the native inhabitants worshipped massive beasts said to have come from the underworld. During a war between nations, one managed to successfully kill one the rival godbeasts. Some feel the yoke of spiritual slavery has been removed, some now feel they must defend the beings they worship while others want to explore the underworld, a so called "divine realm". |
Mesonox, Home of the Gloom Geckos | |||
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The Plane of Mesonox | |||
Gloom Geckos | |||
Notable Mesonoxian Locations | Mesonoxian Flora and Fauna | ||
Mesonox is a tiny bioluminescent world that serves as the home of the Gloom Geckos. A world covered in darkness, Mesonox has an incredibly dense cloud cover and more often than not feels like near-twilight levels of brightness. Thankfully bioluminescence is a common trait and allows for a thriving ecosystem. The Gloom Gecko cultures view Animancy very differently than most other worlds, with the bodies of the deceased being mummified and used as tools for construction, defense and agriculture. Slavery of the living is utterly despised. |
Brontosaj, Home of the Slow Apatosaurs | |||
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The Plane of Brontosaj | |||
Slow Apatosaurs | |||
Notable Brontosajji Locations | Brontosajji Flora and Fauna | ||
A gigantic glaciovolcanic world, Brontosaj would be completely frozen if not for the intense volcanic activity. The Slow Apatosaurs evolved around the warm lakes, hot springs and verdant lands around the volcanoes. As volcanoes would go through periods of activity and slumber, the natives realized that their fates were tied to the land and view the land itself as a sacred thing, one worthy of respect. Though originally highly nomadic, developments in psionics and divine prayer have allowed permanent residency of areas to become more prevalent. |
Carnobataar, Home of the Regal Tyrannosaurs | |||
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The Plane of Carnobataar | |||
Regal Tyrannosaurs | |||
Notable Carnobataari Locations | Carnobataari Flora and Fauna | ||
An average sized world with large inland seas surrounded by vegetation with drier regions beyond, Carnobataar, a mediterranean world, is the home of the Regal Tyrannosaur. A rough and rugged world filled with large beasts, the natives had to fight to secure their place on their world's surface. The Regal Tyrannosaur took their brutal and violent tendencies found in their ancestors and turned them towards politics with kingdoms, duchies and estates dotting their world. Periods without some sort of political conflict are rare, as if it was an ongoing game of kings. |
Gajettokame, Home of the Koopan Turtles | |||
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The Plane of Gajettokame | |||
Koopan Turtles | |||
Notable Gajettokamen Locations | Gajettokamen Flora and Fauna | ||
A medium sized cold and rocky world where intense winds have hollowed out sinkholes and canyons, Gajettokame is an aeolian world. Unable to survive outside of areas safe from the intense weather, the world's native inhabitants, the Koopan Turtles, would dig down into the world and discover the potential of steam. Through technological pursuits they have managed to prevail above their harsh world's climate. Entire underground cities, transportation networks and heating systems have allowed the Koopan to shape the world to their desires, all while the freezing winds roar above them. |
Plantfolk
Verdavent, Home of the Heartwood Treefolk | |||
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The Plane of Verdavent | |||
Heartwood Treefolk | |||
Notable Verdaventi Locations | Verdaventi Flora and Fauna | ||
A large continental world, Verdavent is the home of the Heartwood Treefolk. An intense period of volcanic activity in the world's past forced life to adapt in a multitude of ways, including the Heartwood's ancestors. Originally incredibly territorial to those outside of their family units, Heartwood civilization would grow but always seem to be engaged in violent warfare. Eventually their civilization collapsed with the advent of a blight affecting much of the life on their world. A new, non-violent culture arose from this which ensured the survival of their kind. |
Grandiganosh, Home of the Razorleaf Treefolk | |||
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The Plane of Grandiganosh | |||
Razorleaf Treefolk | |||
Notable Grandiganoshen Locations | Grandiganoshen Flora and Fauna |
Qoe, Home of the Geniebranch Treefolk | |||
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The Plane of Qoe | |||
Geniebranch Treefolk | |||
Notable Qoen Locations | Qoen Flora and Fauna |
Massivar, Home of the Titanseed Treefolk | |||
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The Plane of Massivar | |||
Titanseed Treefolk | |||
Notable Massivaren Locations | Massivaren Flora and Fauna |
Ifirsine, Home of the Emberbark Treefolk | |||
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The Plane of Ifirsine | |||
Emberbark Treefolk | |||
Notable Ifirsinian Locations | Ifirsinian Flora and Fauna |
Genjimesh, Home of the Sandvine Treefolk | |||
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The Plane of Genjimesh | |||
Sandvine Treefolk | |||
Notable Genjimeshen Locations | Genjimeshen Flora and Fauna |
Zhīshù, Home of the Spidersap Treefolk | |||
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The Plane of Zhīshù | |||
Spidersap Treefolk | |||
Notable Zhīshēn Locations | Zhīshēn Flora and Fauna |
Pedlassôrn, Home of the Goldentimber Treefolk | |||
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The Plane of Pedlassôrn | |||
Goldentimber Treefolk | |||
Notable Pedlassôrni Locations | Pedlassôrni Flora and Fauna |
Flèfantomac, Home of the Ghostflower Treefolk | |||
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The Plane of Flèfantomac | |||
Ghostflower Treefolk | |||
Notable Flèfantomac Locations | Flèfantomac Flora and Fauna |
Nyggho, Home of the Starpetal Plantfolk | |||
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The Plane of Nyggho | |||
Starpetal Plantfolk | |||
Notable Nygghon Locations | Nygghon Flora and Fauna |
Rthanguld, Home of the Raspcap Shroomfolk | |||
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The Plane of Rthanguld | |||
Raspcap Shroomfolk | |||
Notable Rthanguldi Locations | Rthanguldi Flora and Fauna |
Goblins
Pelapradesh, Home of the Raja Goblins | |||
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The Plane of Pelapradesh | |||
Raja Goblins | |||
Notable Pelapradeshen Locations | Pelapradeshen Flora and Fauna |
Cullermark, Home of the Husk Goblins | |||
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The Plane of Cullermark | |||
Husk Goblins | |||
Notable Cullermark Locations | Cullermark Flora and Fauna |
Vitiran, Home of the Cruorskein Goblins | |||
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The Plane of Vitiran | |||
Cruorskein Goblins | |||
Notable Vitiranid Locations | Vitiranid Flora and Fauna |
Oddysipolis, Home of the Hellas Goblins | |||
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The Plane of Oddysipolis | |||
Hellas Goblins | |||
Notable Oddysipolisian Locations | Oddysipolisian Flora and Fauna |
Haggleshaw, Home of the Belfry Goblins | |||
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The Plane of Haggleshaw | |||
Belfry Goblins | |||
Notable Haggleshawian Locations | Haggleshawian Flora and Fauna |
Nüürs, Home of the Coalmark Goblins | |||
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The Plane of Nüürs | |||
Coalmark Goblins | |||
Notable Nüürsian Locations | Nüürsian Flora and Fauna |
Tahlyn, Home of the Saytrine Goblins | |||
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The Plane of Tahlyn | |||
Saytrine Goblins | |||
Notable Tahlyni Locations | Tahlyni Flora and Fauna |
Trollkin
Syratrate, Home of the Lavatongue Trollkin | |||
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The Plane of Syratrate | |||
Lavatongue Trollkin | |||
Notable Syratratic Locations | Syratratic Flora and Fauna |
Chirozotz, Home of the Vesper Trollkin | |||
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The Plane of Chirozotz | |||
Vesper Trollkin | |||
Notable Chirozotzi Locations | Chirozotzi Flora and Fauna |
Spathenees, Home of the Stonespine Trollkin | |||
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The Plane of Spathenees | |||
Stonespine Trollkin | |||
Notable Spatheneesi Locations | Spatheneesi Flora and Fauna |
Utsalesdi, Home of the Quechan Trollkin | |||
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The Plane of Utsalesdi | |||
Quechan Trollkin | |||
Notable Utsalesdic Locations | Utsalesdic Flora and Fauna |
Marj, Home of the Shaggy Trollkin | |||
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The Plane of Marj | |||
Shaggy Trollkin | |||
Notable Marjin Locations | Marjin Flora and Fauna |
Orcs
Incarnadiib, Home of the Crimson Orcs | |||
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The Plane of Incarnadiib | |||
Crimson Orcs | |||
Notable Incarnadiibian Locations | Incarnadiibian Flora and Fauna |
Falcacci, Home of the Falconbeard Orcs | |||
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The Plane of Falcacci | |||
Falconbeard Orcs | |||
Notable Falcaccian Locations | Falcaccian Flora and Fauna |
Nimbar, Home of the Cloudcrown Orcs | |||
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The Plane of Nimbarrian | |||
Cloudcrown Orcs | |||
Notable Nimbarrian Locations | Nimbarrian Flora and Fauna |
Taş, Home of the Spirejaw Orcs | |||
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The Plane of Taş | |||
Spirejaw Orcs | |||
Notable Taşzano Locations | Taşzano Flora and Fauna |
Glōanan, Home of the Glass Orcs | |||
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The Plane of Glōanan | |||
Glass Orcs | |||
Notable Glōanan Locations | Glōanan Flora and Fauna |
Beastfolk
Khỉnhà, Home of the Vanara Monkeyfolk | |||
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The Plane of Khỉnhà | |||
Vanara Monkeyfolk | |||
Notable Khỉnhàn Locations | Khỉnhàn Flora and Fauna |
Nazkatak, Home of the Omagort Frogfolk | |||
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The Plane of Nazkatak | |||
Omagort Frogfolk | |||
Notable Nazkataki Locations | Nazkataki Flora and Fauna |
Lungguk, Home of the Bufonura Toadfolk | |||
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The Plane of Lungguk | |||
Bufonura Toadfolk | |||
Notable Lungguki Locations | Lungguki Flora and Fauna |
Koronuved, Home of the Tsarsin Bearfolk | |||
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The Plane of Koronuved | |||
Tsarsin Bearfolk | |||
Notable Koronuvedi Locations | Koronuvedi Flora and Fauna |
Pāhyk, Home of the Taktaen Mantidfolk | |||
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The Plane of Pāhyk | |||
Taktaen Mantidfolk | |||
Notable Pāhyka Locations | Pāhyka Flora and Fauna |
Alqmir Yakwn, Home of the Moonglow Scarabfolk | |||
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The Plane of Alqmir Yakwn | |||
Moonglow Scarabfolk | |||
Notable Alqmir Yakwni Locations | Alqmir Yakwn Flora and Fauna |
Canclippin, Home of the Overrock Crabfolk | |||
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The Plane of Canclippin | |||
Overrock Crabfolk | |||
Notable Canclippino Locations | Canclippino Flora and Fauna |
Namazu, Home of the Silgoonch Fishfolk | |||
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The Plane of Namazu | |||
Silgoonch Fishfolk | |||
Notable Namazun Locations | Namazun Flora and Fauna |
Antaresh, Home of the Thos Jackalfolk | |||
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The Plane of Antaresh | |||
Thos Jackalfolk | |||
Notable Antareshi Locations | Antareshi Flora and Fauna |
Doggewelt, Home of the Alaunt Dogfolk | |||
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The Plane of Doggewelt | |||
Alaunt Dogfolk | |||
Notable Doggeweltian Locations | Doggeweltian Flora and Fauna |
Tasmantis, Home of the Ledan Penguinfolk | |||
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The Plane of Tasmantis | |||
Ledan Penguinfolk | |||
Notable Tasmantisian Locations | Tasmantisian Flora and Fauna |
Sōjōbō, Home of the Tengu Crowfolk | |||
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The Plane of Sōjōbō | |||
Tengu Crowfolk | |||
Notable Sōjōbōn Locations | Sōjōbōn Flora and Fauna |
Maratũs, Home of the Danzaraña Spiderfolk | |||
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The Plane of Maratũs | |||
Danzaraña Spiderfolk | |||
Notable Maratãn Locations | Maratãn Flora and Fauna |
Mythfolk
Grails, Home of the Vade Griffonfolk | |||
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The Plane of Grails | |||
Vade Griffonfolk | |||
Notable Grails Locations | Grails Flora and Fauna |
Falisphing, Home of the Icari Phoenixfolk | |||
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The Plane of Falisphing | |||
Icari Phoenixfolk | |||
Notable Falisphingian Locations | Falisphingian Flora and Fauna |
Apotétás, Home of the Sinclari Manticorefolk | |||
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The Plane of Apotétás | |||
Sinclari Manticorefolk | |||
Notable Apotétási Locations | Apotétási Flora and Fauna |
Multimeer, Home of the Ternate Hydrafolk | |||
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The Plane of Multimeer | |||
Ternate Hydrafolk | |||
Notable Multimeerian Locations | Multimeerian Flora and Fauna |
Komainu, Home of the Shisa Foofolk | |||
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The Plane of Komainu | |||
Shisa Foofolk | |||
Notable Komainum Locations | Komainum Flora and Fauna |