The Occultist
as found in the pages of the Zd10 Wiki
Summary
Type | |
Source of Capabilities | Spiritual Residue in Objects |
Concept Role | Jack-of-all-trades, Support, Power Focus |
Focuses | Differing Powers from Different Objects, Spiritual Knowledge, Capability to Interact with Spirits |
Planar Rarity | — Isolated |
Properties | Occultist Properties |
Did you know that everything you do leaves a trace? That everything you interact with is left with a sort of resonance unique to you? Normally, it is weak. Sometimes, however, someone has a strong connection, powerful moment or lasting destiny that leaves a... stain behind. If you know how to find them, you can sometimes use that for yourself.
Carl the Occultist, "Understanding Adventurers, Volume XXVII"